#include "QuadRenderable.h"

QuadRenderable::QuadRenderable()
	:m_pQuadVB(NULL)
	,m_width(0)
	,m_height(0)
	,m_alignType(AlignType_Center)
	,m_anchorU(0)
	,m_anchorV(0)
{
	//for( int i = 0 ;i < QUAD_VERTEX_COUNT; i++ )
	//{
	//	m_arrData[i] = {0,0,0,0};
	//}
}

QuadRenderable::~QuadRenderable()
{

}